Postings on November 13, 2011
From the release notes: "Miniature now supports different languages thanks to a determined community of translators. Thank you for your effort! This is why we are dedicating this release to the first international chess tournament, celebrated in London on 1851.
Miniature 0.5 is being released for MeeGo Harmattan (Nokia N9 & N950) and Maemo (Nokia N900). Thanks to everybody involved in the initial Maemo attempts and the experimental version that was made available after the Miniature 0.4 release."
We also improved usability, compared to the previous release, but there's still a ton of work left.
A bit of history
I started working on Miniature – a chess client for freechess.org – in November 2009, after reading the Call for Contributors. Even though we had a pretty cool P2P feature (based on Telepathy and developed mostly by Dariusz Mikulski), it never quite reached the original goal: playing chess online. Back then I was learning how to create UI's with Qt Graphics View, which was all the rage at the time. Well, we now know that writing real UI's with that technology is a major PITA, but for my pet project, it was just too much. I got lost in the struggle.
For the next 18 months, Miniature was basically dead. Another failed project that started so promising. Quim did not want to give up though. After the N9 announcement, he launched a second Call for Contributors.
Perhaps I responded to his mail because I was embarrased at the idea of people wasting time trying to salvage the working parts of Miniature; there simply wasn't much to salvage! So I started again, this time with a very clear goal: online chess, and online chess only. Let others create the actual UI and whatnot. Focusing on one prominent feature and not having to worry about the UI worked well for me, even though I had to iterate over some architecture ideas until I felt comfortable. Quim in the meantime started to prototype the UI with QML. It was impressive to see his results, a level of polish I could have never achieved with my Qt Graphics View approach. At some point the backend was good enough to be sewn together with the frontend and suddenly we had achieved where I failed before: A touch enabled chess client for the N9 that can play chess online.
Having my own useful application available on the N9, published through OVI store, means a lot to me. I hope others will enjoy Miniature as much as we enjoyed re-creating it the second time around.
Usually AEGIS, the N9's security framework, protects system packages from being replaced. As such, files belonging to a system package can't be overwritten. And that's definitely a good thing, because otherwise each download from OVI store would put the user at a considerable risk.
Maliit is such a system package, but its flexible architecture allows for a creative way to replace the MeeGo Keyboard with a more recent version.
This can be
useful if you want to testdrive new features and to … nah whom am I kidding, it's purely for fun!
Be warned though, the following hack requires you to enable developer mode on your N9. Don't ever activate it unless you're absolutely sure what you're doing to your N9. It would be unforgivable to brick this beauty because of some misguided hack the planet attitude.
First we need to find a MeeGo Keyboard tag that will be compatible with the installed Maliit framework version on your device. Check that the output of
$ apt-cache showpkg meego-keyboard
matches the dependencies mentioned in the tag's Debian control file and the packages installed in your scratchbox ARMEL target.
Apply the community patch on top of the chosen tag. It renames the package to meego-keyboard-community and only installs the plug-in's .so file, together with a renamed CSS file (libmeegotouch requires that CSS file names match with library names).
This mean that we won't uninstall the regular package, as we still depend on most the other files that meego-keyboard installs.
Now build the Debian package. Copy it over and login to the device, then gain root access via devel-su. It's recommended to make a backup of /usr/lib/meego-im-plugins before installing the package.
After installing libmeego-keyboard-community, remove libmeego-keyboard.so from /usr/lib/meego-im-plugins, to avoid in-fights between the two plug-ins. Use
$ gconftool-2 -s /meegotouch/inputmethods/onscreen/enabled -t list --list-type string [libmeego-keyboard-community.so, en_gb.xml] $ gconftool-2 -s /meegotouch/inputmethods/onscreen/active -t list --list-type string [libmeego-keyboard-community.so, en_gb.xml]
to activate the community plug-in. The language settings applets will most likely get confused, so be prepared that enabling new language layouts might only work directly via GConf from now on.
Gain user access and kill meego-im-uiserver. It should now load the new community plug-in. If you want to get the original MeeGo Keyboard back, uninstall the community package and copy the .so back from your backup. Alternately, you can try to reinstall it:
$ apt-get install --reinstall meego-keyboard